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Shadow Lord

(image)

Few humans fathom the secrets of light and dark magic and retain their sanity. Those that can master that balance become Shadow Lords, fully existing neither in the world of light nor the world of darkness. No longer needing physical weapons, they are fearsome to both their enemies and those they lord over.

Special Notes:
Pickpocket: Gain money for attacking your foe. Each strike scores you 1 gold.

Advances from: Shadow Mage
Advances to:
Cost: 55
HP: 49
Motus: 5
XP: 150
Ordo: 3
Alignment: nocturnus
IDAOG Shadow Lord
Abilities: ducatus
(image)astral blade
ferrum
9 - 4
conflictio
backstab
pickpocket
(image)shadow bolt
ignis
13 - 2
missile
magical
(image)shadow blast
impulsus
9 - 3
missile
magical
Resistances:
ferrum0%
cuspis0%
impulsus0%
ignis0%
frigidus0%
mysticus20%
TerraMovement CostDefensum
Aqua320%
Castellum160%
Caverna240%
Colles250%
Cotes230%
Glacialis320%
Harena230%
Impervius-0%
Montes360%
Nemus Fungorum250%
Nonterra-0%
Palus320%
Planus140%
Salum-0%
Silva250%
Viculus160%